Skip to main content

Timeline for tabletop RPGs

Your history, on a rail, grouped by eras.

Place your universe's events in the order they happen. Name the eras. Link each event to the places, characters and factions involved. Your players read the timeline like a history book.

What is a timeline on Atlas?

A timeline on Atlas is a special article in your world that gathers the important events (wars, foundings, treaties, cataclysms, disappearances) and places them on a vertical rail. Each event is itself a world article: you can attach a summary, images, and link it to the places, characters, factions or objects involved.

You write dates the way your universe names them. No Gregorian calendar required: "Year 1243 of the Empire," "Cycle 7, Red Moon," "-450 BF": anything goes. A numeric sort key behind the scenes keeps the order consistent, even with negative or widely spaced dates.

Events group automatically under the eras you define (the Age of Kings, the Industrial Era, the Fourth Republic). If you haven't defined eras yet, Atlas groups by decades. Everything stays readable from the very first event, even if your world has only ten lines of history.

One rail, named eras

Events line up on a vertical rail; the eras you name become readable bands. The reader grasps your world's rhythm at a glance.

Woven into the lore

An event can link to the articles involved. The battle of Nordhar mentions the clan, the general, the city. Everything is clickable from the timeline.

GM secrets

Mark an event or an era as secret: it stays visible to you, invisible to the public and to players until you reveal it.

What the timeline includes

The concrete tools you find in the timeline, grouped by use.

Writing

Free-form dates

"Year 1243 of the Empire," "Cycle 7," "-450 BF": you write the date the way your universe names it.

Sort by number

A numeric sort key keeps the order consistent, even with negative or widely spaced dates.

A summary per event

Each event has its full page: title, summary, long content, image, in the same editor as the other articles.

@ mentions

Type @ to link a city, a clan or a character to the event.

Organization

Named eras

Define the Age of Kings, the Industrial Era or the Fourth Republic; events that fall within their range are filed there automatically.

Fallback by decades

No eras yet? Atlas groups by decades so the timeline stays readable from the very first event.

Typed relations

"participants," "took place at," "triggered by": the links between an event and the lore are explicit.

Several timelines per world

A general timeline, another for a faction, a third for the wars: nothing forces everything onto the same one.

Public reading

Dedicated page

Each published timeline has its own URL, shareable and indexable by search engines.

Alternating rail

On a wide screen, the cards alternate left and right around the rail; on mobile, everything stacks into a single column, without a break.

Secret events

Hide the events that haven't happened in play yet: visible to the GM, invisible to players.

Read from the wiki

Your timelines fit into the world's public wiki; the reader jumps from the timeline to an article, and back.

Give your universe a memory.

A few events are enough for the timeline to start telling a story. You add the eras when the story calls for them.