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Sci-fi map editor

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Draw your ships, stations and complexes. Export them to your VTT.

A map editor designed for science fiction: rooms, connections, symbols and multiple decks, ready to drop onto your virtual tabletop. Free, no sign-up, right in the browser.

What is the sci-fi map editor?

The sci-fi map editor is a JDR Ninja tool for drawing science-fiction location maps: ship decks, orbital stations, outposts, underground complexes. You draw rooms, link them with corridors, place symbols (airlocks, consoles, reactors, weaponry) and annotate each room.

A map can contain several decks: each deck or floor has its own plan, reachable through tabs. The snap grid aligns everything cleanly, and an optional sub-grid lets you place details at a quarter of a cell.

When your plan is ready, you export it as an image at the right cell size for your virtual tabletop: Roll20, Foundry, D&D Beyond, Owlbear, Fantasy Grounds. Your maps are yours: use them in play, share them or sell them without restriction.

Draw freely

Rectangles, polygons, circles or free shapes for rooms; straight, angled or curved corridors to link them. The snap grid keeps everything aligned.

Multiple decks

A ship has several decks, a station several floors. Each deck has its own plan; switch between tabs and export them separately.

Ready for your VTT

Export to PNG, JPEG or WebP at your table's cell size: Roll20, Foundry, D&D Beyond, Owlbear. Import the image as a map background and it is ready to play.

Everything the editor includes

The concrete tools you find in the editor, grouped by use.

Drawing

Rooms and shapes

Rectangles, polygons, circles, zones and free shapes to compose any location.

Connections

Link rooms with corridors in a direct, right-angled or curved path.

Snap grid

Everything aligns to the cell; an optional sub-grid places details at a quarter of a cell.

Colours

Customisable palette to distinguish zones, sections and room types.

Content and organisation

Sci-fi symbols

Airlocks, consoles, reactors, weaponry and more: a library of symbols to place on the plan.

Layers per deck

One plan per deck or floor, tabs to switch between them.

Room notes

Description, occupants, secrets: annotate each room freely, for your GM's eyes.

Undo / redo

An edit history to step back and experiment without fear.

Export and saving

VTT export

Cell size suited to Roll20, Foundry, D&D Beyond, Owlbear or Fantasy Grounds.

PNG, JPEG, WebP

Choose the image format that suits your workflow.

Local save

Your maps stay in your browser, with no account and nothing sent to a server.

Ready to draw your first map?

Start a blank map in seconds, right in the browser. No account required.